Discount virtual instruments online shopping? And the opposite of this is to take something more complex, such as a complete drum break or vocal line, and then focus on a particular effect and explore everything within it. Some DAWs have standout features that can really help here – Live is packed with Warp and loop-based features, Logic has its Pedal Board effects – where you can play with lots of options within one effect or set of effects in order to radically alter a single sound and design something completely new from it.
This nonlinear hearing phenomenon was first written about in 1933 by researchers Harvey Fletcher and Wilden A. Munson and although the data and graphs they produced have since been improved upon, they were close enough that ‘Fletcher-Munson’ is still used as a shorthand phrase for everything related to ‘equal loudness contours’. Generally, you should be able to do the best balancing at low volumes (this also saves your ears from unnecessary fatigue). Loud volumes are generally poor for creating an accurate balance because, as per Fletcher-Munson, everything seems closer than it is.
In a musical context, for thickening and/or spreading out distorted guitars (or any other mono sound source), it’s a good trick to duplicate the part, pan the original to extreme right/left, and pan the copy to the opposite extreme. You might also delay the copy by between about 10-35ms (every application desires a slightly different amount) by shifting the part back on the DAW timeline or inserting a basic delay plugin on the copy channel with the appropriate delay time dialed in. This tricks the brain into perceiving larger width and space while leaving the center wide open for other instruments. You can also use this technique to pan a mono signal away from the busy center in order to avoid masking from other instruments. At the same time, you don’t want to unbalance the mix by only panning to one side or the other. The answer lies in “Haasing it up” and panning your mono signal both ways. Discover more details at virtual instruments.
Time stretching is a familiar trick for sound designers. Typically, the method is to take the sound and shorten or elongate it, which gives that glitch sounding electrifying effect. This process will change the speed or length of the audio signal while at the same time, not affecting the pitch. The process of time stretching in real time is very useful (especially when using certain DAWs). For example, the functionality of Ableton allows you to bend the laws of time in very creative ways. This in turn will give you incredible textures. To get even more variation, try using different stretching algorithms if your DaW has them.
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